Author: Keith Lucas

John Shedletsky: Mastery of Community

John Shedletsky, Roblox’s first employee, built or helped build some of the platform’s most engaging features—the virtual economy, a currency trading system, user-to-user advertising, and the avatar catalog, to name…
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David Baszucki: Mastery of Urgency

Moving with urgency is critical to entrepreneurial success. In the face of uncertainty and competition, the combination of focus, speed, and iteration outperforms everything else. But it is one thing…
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Erik Cassel: Mastery of Speed

The earliest version of Roblox lacked the ability to program games. Instead, players created experiences by arranging predefined gaming elements in their virtual environments. The rationale was usability—it is easier…
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Christina Shedletsky: Execution Mastery

One of the most complex product transitions we completed during my Roblox tenure was the phaseout of one of our two virtual currencies. At the time, Roblox had one currency…
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The Roblox Revenue Crisis of 2012

An excerpt from Impact. Roblox is a social platform for user-created games and virtual experiences, and in early 2012, it faced a crisis. Its revenue growth had suddenly slowed compared…
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Coach, Ally, and Captain

Coaching is a great mental model for mission athletes—the creative, mission driven individuals who keep growing in individual and collective capacity. As coach, you achieve through others based on your…
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Compensation Benchmarking

As I talk about in my book Impact, compensation is often misunderstood. While compensation can demonstrate value and convey appreciation, it is not, in my experience, the biggest lever for…
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Metrics, Dashboards, and Alerts

Metrics and their usage are incredibly important topics for all entrepreneurial teams, and there is often an overwhelming amount to think about. Here’s my primer on topics of metrics, dashboards,…
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The Purpose, Product, People Triangle

Which is more important? People or product? This is a recurring question I’ve heard over the years, and people usually have very strong opinions. My take is that people are…
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